Trope A Day-Bad Being Bar

Bad Being Bar-There’s plenty of examples of this sort of place, but the ur-example is Overload on Melvin’s Reach.  Six floors of mercenaries, soldiers of fortune, assassins, spies, counter-spies, pirates, changelings, and the other assorted sort of beings that you wouldn’t bring home to Mother and Father.  Great music, good booze, and it’s a slow night if there isn’t a murder somewhere.  Sort of like Omega’s Afterlife Club, but with fewer blue-skinned sexy beings.

(Actually, it’s very safe.  The criminal organization that runs Overload makes it very clear that they want a safe place to have business.  Usually with sarcasm and grav guns.)

Trope A Day-Wave Motion Gun

Wave Motion Gun-It’s called a Stellar Converter, and it’s a spinal weapon on battleships and larger warships.  It’s called a Stellar Converter because anything smaller than a battleship is going to look like a small star when it gets hit.

Using a stellar converter against planetary targets is easily a case of overkill and will leave an impressive crater that will definitely get you talked about in all the wrong ways.  Even during the Horizon War, only three planets were hit by deliberate stellar converter fire.  Prior to that, any planetary hits were “overshots” from targeting starships.

Trope A Day-Precursors

Precursors-Whomever created the five races, created Equestria, and then left them at least ten thousand years ago…were complete about cleaning up, to say the very least.  What little is known about them is-

  1. They didn’t think small.  The smallest known Precursor artifact is the so-called Silent Cube (a perfectly formed cube exactly 1.1 meters on each side that perfectly absorbs all energy except for visible light, which it perfectly reflects).  The largest is the massive Splint, a huge disk surrounding a M-class star, fifteen kilometers thick and 10 AUs wide, spinning in a retrograde orbit around the star itself.  The disk has a hole in it barely larger than the safe entry distance for heavy cruiser-weight starships coming out of Tunnel Drive.
  2. They make the artifacts that the five races can analyze out of computronium, and whatever is being processed inside the computronium is still going on.
  3. They liked base 10 mathematics.
  4. They considered Ragnarok Proofing to be the minimum standard.  Active nanomachine repair systems have been found on some Precursor artifacts, some just can’t be damaged by any tools ponies have.
  5. They seemed to think that 10,000 years was a “short period of time”.
  6. Artifacts seem to come in two categories-working perfectly or gone horribly wrong.  It’s the second that keeps the Ministry of Ghosts, the Special Working Group, Unit 999, and the Silent Ones busy.  Especially the Ministry of Ghosts and the Special Working Group.

Hunting for working Precursor artifacts and securing them safely is something that all of the major powers do.  Some are safe enough for anybody else to look at them-and some have to be stored away because they’re too dangerous.

Trope A Day-Drink Order

Drink Order-Like all things that involve averages, there’s always exceptions to the rule.  But, when you boil it down to the details, most of the races tend to drink like this-

  • Ponies are big into cider, mead, and any sweeter alcohols.  Oh, and coffee.  Lots, and lots, and lots of coffee.
    If you want to break it down by pony type, Earth ponies are the big cider drinkers.  Pegasus love mead and cider, and occasionally wine.  Unicorns love their wine and their coffee.  And, alicorns will drink whatever they want and nobody will criticize them for it.
  • Griffins will take very well to the microbrewery movement.  They love beer, whiskey, and rum.  Especially beer and whiskey, with a definite preference towards ales and lagers.  Won’t be a fan of IPAs or stouts, but some of the cask-aged beers that are coming out will make them very happy.
    Note, it has to be good beer.  Love-in-a-canoe beer is going to get the bartender in the sort of trouble that might end in violence.
  • Minotaurs are heavy into stouts, IPAs, and wine.  They are probably the only species out there that will actually drink retsina, without irony or hesitation.  There’s also an odd love of sake.
  • Zebras are big into tequila, vodka, and whiskey.  They also have a national love of sake in all it’s forms.
  • Changelings will drink whatever it takes to mix into the local population.

Sixteen Tons

The Skyskimmer-class freighter settled onto it’s landing pads and the hull groaned as it took up the weight after the anti-gravity was cut out.  Apple Fritter sighed, and waited outside the safety zone as the ship settled and groaned.  A few moments later, the hatches opened, and a pegasus trotted out of the ship, a data slate held in his vector controller.  “Apple Fritter,” the pegasus yelled over the sounds of settling starship.

“That’s me,” Apple Fritter replied, and trotted past the safety line.  “Do you have my cargo?”

“Got a lot of cargo,” the pegasus replied, and waved the data slate.  “Which one is it?”

Apple Fritter queued his implants and beeped the data slate.  “That’s my cargo.”

The pegasus looked at it and sighed.  “So, you’re the one with the sixteen tons of shit on my ship.”

“Sixteen tons of high-nitrogen fertilizer,” Apple Fritter corrected.  “Perfect to start out a new field.”

“Whatever,” the pegasus replied and shook his head, the short mane bobbing to his head shakes.  “Soon as it clears customs, it’s your smelly  mess to deal with.”

Apple Fritter looked skyward, and nodded.  “Got a hauler here for it.  Standard cargo boxes?”

“Two boxes worth,” the pegasus agreed.  “Anything else?”

“Nope, just new fertilizer for the fields,” Apple Fritter replied, and looked at the setting sun in the purple sky.

One Warning…

“If you’re going to any Equestrian world, there’s one thing I have to warn you about right off the bat.  It’ll save you a lot of time, trouble, and hassle.

“For all intents and purposes, eat in a good griffin restaurant or you’ll never have a good beer any time you’re in Equestria.”

-Overheard in way too many spaceports.

Trope A Day-2D Space

2D Space-Highly, hideously, completely adverted.  Space has three dimensions, and they try to use all of them.  Warships are built to have weapons pointing in the major directions (or at least have armor in those directions), and there have been space battles where two ships have been rotating in three dimensions and moving in another dimension.

A great game to simulate this effect is Squadron Strike, which has 3D combat in all three dimensions.

(For those curious, just about everybody’s ships use Mode Two (aka Asteroids) movement, while Griffins use Mode One (ships fly like airplanes) movement.  There may be ship sheets posted at some point.)